Alexei skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Bear Bloodline

limit break

✦✧✧✧✧

Alexei becomes immune to [🚫Resolve]. His ATK is increased by 10% and he ignores the effects of [Frosty] tiles.

Alexei possesses [🚫Resolve] until the start of the next turn, his [Trait] attribute bonuses doubles. This effect has a CD of 7 turns and cannot be dispelled or immunized.

✦✦✧✧✧

Alexei becomes immune to [🚫Resolve]. His ATK is increased by 15% and he ignores the effects of [Frosty] tiles.

Alexei possesses [🚫Resolve] until the start of the next turn, his [Trait] attribute bonuses doubles. This effect has a CD of 7 turns and cannot be dispelled or immunized.

✦✦✦✧✧

Alexei becomes immune to [🚫Resolve]. His ATK is increased by 15% and he ignores the effects of [Frosty] tiles.

The effect is improved to: Alexei possesses [Unlimited Resolve] until the start of the next turn, dispelling 2 debuffs and gains [Toughness]. His [Trait] attribute bonuses doubles. This effect has a CD of 7 turns and cannot be dispelled or immunized.

✦✦✦✦✧

Alexei becomes immune to [🚫Resolve]. His ATK is increased by 20% and he ignores the effects of [Frosty] tiles.

The effect is improved to: Alexei possesses [Unlimited Resolve] until the start of the next turn, dispelling 2 debuffs and gains [Toughness]. His [Trait] attribute bonuses doubles. This effect has a CD of 7 turns and cannot be dispelled or immunized.

✦✦✦✦✦

Alexei becomes immune to [🚫Resolve]. His ATK is increased by 20% and he ignores the effects of [Frosty] tiles.

The effect is improved to: Alexei possesses [Unlimited Resolve] until the start of the next 2 turns, dispelling 2 debuffs and gains [Toughness]. His [Trait] attribute bonuses doubles. This effect has a CD of 7 turns and cannot be dispelled or immunized.

Basic attack: Slash

(Normal attack) Deals 100% physical DMG.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Innate skill: Whirlwind Axe

(Support) Deals 90% damage to all enemies within 2 squares of itself. Each time an enemy is defeated, the cooldown of the [Passive Skill] effect is reduced by 1 round.

[Passive Skill] skills. Each character's [Passive Skill] effects are different. For details, please click on the [Passive Skill] column to view the character details.

range

1-2

vertical reach

↓2-↑2

cost

3

cooldown

0

Skill: Fight to the Death

(Passive) When [Dying], increases ATK and DEF by 20%.

[Dying] Activates when HP is below 30%. Reduces DMG dealt by 30% and icnreases DMG taken by 30%.

Skill: Leg Slam

(Physical DMG) Deals 120% DMG, knocks the target back by 2 tiles, and inflicts [▼Move 1] for 1 turn.

[▼Move 1] Debuff - Control - Disruption. Reduces movement by 1 tile.

range

1-1

vertical reach

↓2-↑2

cost

2

cooldown

2

Skill: Wild Howl

(Piercing DMG) Alexei deals DMG equal to 40% of his M.ATK and inflicts [▼Move 2] and [▼ATK 3] to all enemies within a 3-tile radius of him, lasting for 2 turns.

[▼Move 2] Debuff - Control - Disruption. Reduces movement by 2 tiles.

[▼ATK 3] Debuff: P.ATK and M.ATK are reduced by 30%.

vertical reach

↓2-↑2

cost

1

cooldown

5

Skill: Burning Bridges

(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, gains [Offensive Stance] for 2 turns.

[Offensive Stance] Buff: Boosts P.ATK by 40% of character's P.DEF. However, increases DMG taken by 8%.

range

1-1

vertical reach

↓2-↑2

cost

3

cooldown

2

Reaction: Curse

(Reaction) When hit by an active attack, the DMG taken is decreases by 8%. Upon receiving and active attack, inflicts [Vulnerable 2] on the attacker for 2 turns.

[Vulnerable 2] Debuff: Increases DMG taken by 20%.

Reaction: Brutebear Counter

(Reaction) Performs a [Strike Back] when hit by an active attack from the [front or side], dealing 70% P.DMG to the attacker. The effect can be activated up to 2 times per round.

[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.

Skill: Goredrinker

(Passive) After being attacked, gains [Goredrinker] for 2 turns

[Goredrinker] Buff: Increases DMG by 20% and grants 20% life steal. This effect can stack up to 3 times.

Skill: Icefield Fury

(Physical DMG) Alexei selects 1 enemy within a cross-shaped range to charge at, deals 50% DMG, and inflicts [Stunned] for 1 turn. Additioanlly, he deals 50% ice AoE DMG to all enemies within 2 tiles around the target. After attacking, he gains [Warrior of Frost] for 2 turns.

[Warrior of Frost] Buff: Reduces DMG taken by 30% and increases the distance the character can move by 1 tile when on [frosty] tiles

range

1-3

vertical reach

↓1-↑1

cost

2

cooldown

4

Basic Attack: Ice Attack

(Normal Attack) Deals 100% P.DMG and inflicts [▼Move 1] on [Healthy] targets, lasting for 1 turn.

[▼Move 1] Debuff - Control - Disruption. Reduces movement by 1 tile.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Basic Attack: Frenzied Slash

(Normal Attack) Deals 110% DMG. If the target is defeated, the character recovers 1 NRG.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Skill: Guard

(Passive) Takes physical attacks for all other allies within a 2-tile radius of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round.

Skill: Counterattack Storm

(Support)The character's Strike Back Range is increasesd by 2 tiles. When performing a Strike Back, physical DMG is increased by 85%, and the character gains 1 Strike Back Count and . This effect last for 2 turns.

[Counterattack] Buff: When taking an active attack from an enemy from the side or front within attack range, performs a [Strike Back] that deals 70% of basic attack DMG. This effect triggers only once per round.

cost

2

cooldown

5