Col skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Killer Instinct

limit break

✦✧✧✧✧

Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 5%. She can [Act Again] after launching an active attack on an enemy from the side or behind and defeating them. CD: 3 turns.

✦✦✧✧✧

Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 10%. She can [Act Again] after launching an active attack on an enemy from the side or behind and defeating them. CD: 3 turns.

✦✦✦✧✧

Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 10%. She can [Act Again] after launching an active attack on an enemy from the side or behind and defeating them. CD: 2 turns.

✦✦✦✦✧

Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 15%. She can [Act Again] after launching an active attack on an enemy from the side or behind and defeating them. CD: 2 turns.

✦✦✦✦✦

Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 15%. She can [Act Again] after launching an active attack on an enemy from the side or behind and defeating them. CD: 1 turns.

[Jump] Buff: Triples the character's jump power and allows them to traverse over gaps.

[Act Again] Allows for another move and attack.

Basic attack: Double Blade Strike

(Normal attack) Deals 50% P.DMG twice.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Innate skill: Flurry of Stabs

(Physical Damage) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.

range

1-1

vertical reach

↓2-↑2

cost

2

cooldown

0

Skill: Ambush

(Passive) When performing an active attack, if the target is [Unharmed], deals 20% P.DMG. When performing a back attack on [Unharmed] targets, additionally inflicts [🚫Passive Skill] for 1 turn.

[Unharmed] State: When HP is at 100%.

[🚫Passive Skill] Debuff - Control - Disruption: Renders all passive skills ineffective.

Skill: Shadow Gait

(Passive) [Instant] Teleports behind the enemy and steals 1 random [Attribute Buff] from the target.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[Attribute Buff] Bossts [▲ATK] [▲DMG] [▲Crit] [▲Crit DMG] [▲P.DEF] [▲M.DEF] [Damage Reduction].

range

1-1

vertical reach

↓2-↑2

cost

1

cooldown

3

Skill: Assault

(Support) [Instant] Gains ., ., and . for 1 turn.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[▲Crit 1] Increases Crit by 15%.

[▲Crit DMG 1] Increases Crit DMG by 15%.

[▲Move 2] Increases the distance the character can move by 2 tiles.

cost

1

cooldown

3

Skill: Mask

(Healing) Col dispels 2 debuffs, recovers 25% HP, and she gains . and . for 1 turn.

[Invisibility] Buff: Character cannot be targeted by skills, but is still affected by AoE DMG and environmental DMG, also can be locked onto.

[▲Crit 5] Buff: Increases Crit by 75%.

cost

1

cooldown

3

Reaction: Eerie Footwork

(Reaction) When [Healthy], after receiving a single-target attack, teleports behind the attacker, initiates a strike back which deals 70% DMG. Gains [Dodge] for 1 turn. When [Injured], triggers [Dodge]. CD: 3 turns.

[Healthy] State: Activated when HP is above 70%.

[Dodge] Buff: Dodge one direct single-target attack from an enemy.

[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.

cost

0

cooldown

3

Reaction: Fight back

Reaction: Counterattack

(Reaction) When hit by an active attack from the front or side, performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.

[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.

Skill: Perfect Assassin

(Leader's Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20%, Crit by 15% and Crit DMG by 15%.

Skill: Omen of Death

(Passive) Gains [Feverish Beast] when a character is defeated in battle, lasting for 3 turns. Recovers 2 NRG when the character defeats an enemy.

[Feverish Beast] Buff: Increases Crit and Life Steal by 15%. This ability can be stacked up to 5 times.

Basic Attack: Hidden Thorn

(Normal Attack) Deals 100% DMG and she gains [Ignore Assist] if launching a back attack.

[Ignore Assist] Buff: Ignores enemies' assisting attempts when attacking.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Basic Attack: Critical Strike

(Normal Attack) Deals 50% P.DMG 2 times and increases Crit by 15% before attacking.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Skill: Wipe Out

(Physical Damage) Col deals 60% DMG 3 times. Before attacking, when there are no allies within a 2-tile radius, Col gains [Ignore Assist]. When defeating a target, she gains [Dodge], lasting for 1 turn.

[Ignore Assist] Buff: Ignores enemies' assisting attempts when attacking.

[Dodge] Buff: Dodge one direct single-target attack from an enemy.

range

1-1

vertical reach

↓2-↑2

cost

4

cooldown

0

Skill: Traceless Shadow

(Support) Gains 1 [Dodge] for 1 turn. Upon a successful dodge, teleports to the attacker's back, dealing 100% P.DMG, and gains [Dodge] again for 1 turn.

[Dodge] Buff: Dodge one direct single-target attack from an enemy.

cost

2

cooldown

5