Faycal skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Faycal's Obssesion

limit break

✦✧✧✧✧

Increases Faycal's ATK and DEF by 5%. Whenever he deals DMG, there is a 70% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns.

✦✦✧✧✧

Increases Faycal's ATK and DEF by 10%. Whenever he deals DMG, there is a 70% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns.

✦✦✦✧✧

Increases Faycal's ATK and DEF by 10%. Whenever he deals DMG, there is a 100% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns.

✦✦✦✦✧

Increases Faycal's ATK and DEF by 15%. Whenever he deals DMG, there is a 100% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns.

✦✦✦✦✦

Increases Faycal's ATK and DEF by 15%. Whenever he deals DMG, there is a 100% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns. Before an attack, increases his Crit by 10% for each debuff the target has.

[Level 2 Debuff] Debuff: Includes: [▼ATK 2], [▼Crit Hit 2], [▼P.DEF 2], [▼M.DEF 2], [🚫Passive Skill], 【🚫Reaction Skill], [🚫Healing], [🚫Attribute Buff].

Basic attack: Curved Shot

(Normal attack) Fires a [Curved Shot] which deals 85% P.DMG.

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

range

2-3

vertical reach

↓8-↑6

cost

0

cooldown

0

Innate skill: Foot Sniping

(Physical Damage) Single-target attack. Deals 110% P.DMG and inflicts [▼Move 2] for 2 turns.

[▼Move 2] Debuff - Control - Disruption: Reduces movement by 2 tiles.

range

1-4

vertical reach

↓5-↑3

cost

2

cooldown

0

Skill: Dharana

(Passive) At the start of the turn, if there are no enemies within a 2-tile radius of the character, gains [▲Crit 2] for 1 turn.

[▲Crit 2] Buff: Increases Crit by 30%.

Skill: Rock-Climbing

(Passive) [Instant], Gains [▲Move 1], [Climb], and [Jump] for 2 turns.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue t heir action.

[▲Move 1] Buff: Increases the distance the character can move by 1 tile.

[Climb] Buff: Ignores debuffs that affect movement when moving to tiles higher in altitude.

[Jump] Buff: Triples the character's jump power and allows them to traverse over gaps.

Skill: Precise Shot

(Physical Damage) Single-target attack. Deals 130% P.DMG. Before attacking, inflicts [🚫Dodge] on the target, lasting for 1 turn.

[🚫Dodge] Debuff - Control - Disruption: Nullifies dodge.

range

1-3

vertical reach

↓5-↑3

cost

0

cooldown

3

Skill: Arrow of Guardian Convallaria

(Physical Damage) Performs [Alert] within a 3x4 area in the target direction. Deals 120% P.DMG and interrupts actions once an enemy enter this area.

[Alert] Buff: Guards a certain area, casting skills at enemies that move into range.

range

1-4

vertical reach

↓5-↑5

cost

1

cooldown

4

Reaction: Eye for an Eye

(Reaction) When Faycal is being attacked from the front or side by enemies who are not on adjacent tiles, he initiates a [Strike Back], dealing 100% P.DMG.

[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.

Reaction: Fleeing Hare

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [▲Move 2] for 2 turns.

[▲Move 2] Buff: Increases the distance the character can move by 2 tiles.

Skill: Cloud-Piercing Arrow

(Physical Damage) Single-target attack. Deals 140% P.DMG with [Curved Shot].

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

range

1-4

vertical reach

↓8-↑6

cost

3

cooldown

0

Skill: Alert Shot

(Physical DMG) Performs [Alert] on a 3x3 area in the target direction, and deals 100% DMG once the enemy enters this area. Can be activated up to 2 times per round.

[Alert] Buff: Guards a certain area, casting skills at enemies that move into range.

range

1-3

vertical reach

↓5-↑5

cost

2

cooldown

0

Basic Attack: Rapid Fire

(Normal Attack) Single-target attack. Performs 2 consecutive attacks, each dealing 55% P.DMG.

range

2-3

vertical reach

↓5-↑3

cost

0

cooldown

0

Basic Attack: Fatal Attack

(Normal Attack) Fires a [Curved Shot] which deals 85% P.DMG and increases Crit DMG by 15%.

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

range

2-3

vertical reach

↓8-↑6

cost

0

cooldown

0

Skill: Gale-Billow Volley

(Physical Damage) Faycal deals 5 instances of 60% AoE P.DMG to random enemies within 2 tiles. DMG he deals to the same target repeatedly will be decreased by 50%.

range

3-4

vertical reach

↓8-↑6

cost

4

cooldown

0

Skill: Heart of Alert

(Passive) When it is not the character's turn, increases Crit by 45% additionally and Crit DMG by 30%.