Garcia skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Executioner

limit break

✦✧✧✧✧

At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 6 stacks. When reaching 3 stacks, increases Crit by 15%.

✦✦✧✧✧

At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 6 stacks. When reaching 3 stacks, increases Crit by 30%. At the start of the battle, she gains 1 stack of [Rotational Acceleration].

✦✦✦✧✧

At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 9 stacks. When reaching 3 stacks, increases Crit by 30%. When reaching 6 stacks, increases Crit DMG by 15%. At the start of the battle, she gains 1 stack of [Rotational Acceleration].

✦✦✦✦✧

At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 9 stacks. When reaching 3 stacks, increases Crit by 30%. When reaching 6 stacks, increases Crit DMG by 30%. At the start of the battle, she gains 2 stack of [Rotational Acceleration].

✦✦✦✦✦

At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 9 stacks. When having 9 stacks, ignores the target's [Block] and 40% of DEF. When reaching 3 stacks, increases Crit by 30%. When reaching 6 stacks, increases Crit DMG by 15%. At the start of the battle, she gains 1 stack of [Rotational Acceleration].

[Rotational Acceleration] Buff: Increases ATK and DEF by 4% per stack.

[Block] Buff: 50% chance to face the enemy when taking P.DMG from the front or side, decreasing DMG taken by 20%.

Basic attack: Slash

(Normal attack) Deals 100% P.DMG.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Innate skill: Execution Time

(Physical Damage) Single-target attack. Garcia deals 120% P.DMG. She gains 1 stack of [Rotational Acceleration] when defeating the target. If she has 6 stacks of [Rotational Acceleration] before attacking, her DMG is increased by 45%.

[Rotational Acceleration] Buff: Increases ATK and DEF by 4% per stack.

range

1-1

vertical reach

↓2-↑2

cost

2

cooldown

0

Skill: Lock-On

(Passive) At the start of the turn, inflicts . on the enemy with the highest P.ATK within a 6-tile radius around the character for 1 turn.

[▼P.DEF 2] Debuff: Decreases P.DEF by 40%.

Skill: Fighting Excitement

(Passive) After initiating an active attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.

Skill: Hookshot

(Debuff) [Instant]. Selects 1 enemy within a cross-shaped range around the character, drags them to the character, and inflicts [🚫Reaction Skills] for 1 turn.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[🚫Reaction Skills] Debuff - Disrupt: Renders all reaction skills ineffective.

range

1-4

vertical reach

↓2-↑2

cost

0

cooldown

4

Skill: Taste of Blood

(Support) [Instant] Garcia dispels 3 debuffs on herself, recovers 30% HP, and gains [Potential Burst], lasting for 1 turn.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[Potential Burst] Buff: Increases ATK by 20% and DEF by 40%. Grants [🚫Attribute Debuff].

cost

1

cooldown

4

Reaction: Counterattack

(Reaction) When hit by an active attack from the front or side, performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.

[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.

Reaction: Fatal Reaping

(Reaction) Performs [Assisting Attack] if any enemy within 3 tiles of a cross-shaped range around the character is [Dying] after being attacked by the character's allies. The assisting attack deals [Piercing DMG] equal to 50% of the targets' lost HP. The effect can be activated up to 1 time per round.

[Dying] State: Activates when HP is below 30%. Reduces DMG dealt by 30% and increases DMG taken by 30%.

[Assisting Attack] Buff: Prepares to launch an attack on the enemy within a certain range. When the target is under an ally's active single-target attack, attacks it simultaneously.

[Piercing DMG] A specific damage type that refers to direct DMG that ignores the target's P.DEF and M.DEF.

Skill: Spinning Blade

(Physical Damage) [Instant] Garcia selects 1 enemy within a cross-shaped range around her and drags them to her side, dealing 70% DMG and recovering 2 NRG when defeating any target.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

range

1-3

vertical reach

↓2-↑2

cost

3

cooldown

0

Skill: Lone Ranger

(Passive) When there are no allies within 2 tiles around the character, ATK and DEF increase by 8%, and Crit increases by 10%.

Basic Attack: Painful Cutting

(Normal Attack) Single-target attack. Garcia deals 33% P.DMG 3 times. When used against an . target, Crit is increased by 25%.

[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Basic Attack: Sealing Attack

(Normal Attack) Deals 100% P.DMG and inflicts [🚫Active Skill] on [Injured] targets before attacking, lasting for 2 turns.

[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.

[🚫Active Skill] Debuff - Control - Disruption: Renders all passive skills ineffective.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Skill: Gale Dance

(Physical Damage) Deals 75% AoE P.DMG to all enemies within a 2-tile radius around the character. Before attacking, gains [▲Crit 2] for 2 turns.

[▲Crit 2] Buff: Increases Crit by 30%.

cost

2

cooldown

5

Skill: Hidden Executioner

(Passive) If there are no ally within 1 tile of the target before attacking, inflicts [Isolate] and [🚫Dodge] on the target. The effects last for 2 turns and can be activated up to 1 time per round.

[Isolate] Debuff: The character becomes immune to allies' aura effects.

[🚫Dodge] Debuff - Control - Disruption: Nullifies dodge.