Lilywill skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Vltar Guardian

limit break

✦✧✧✧✧

LilyWill possesses [Jump] and she gains 5% bonus ATK. Ignores [Assisting Cover] when attacking from a [Highland] position.

✦✦✧✧✧

LilyWill possesses [Jump] and she gains 10% bonus ATK. Ignores [Assisting Cover] when attacking from a [Highland] position.

✦✦✦✧✧

LilyWill possesses [Jump] and she gains 10% bonus ATK. Ignores [Assisting Cover] and also gains 30% bonus Crit when attacking from a [Highland] position.

✦✦✦✦✧

LilyWill possesses [Jump] and she gains 15% bonus ATK. Ignores [Assisting Cover] and also gains 30% bonus Crit when attacking from a [Highland] position.

✦✦✦✦✦

LilyWill possesses [Jump] and she gains 15% bonus ATK. Ignores [Assisting Cover] and also gains 30% bonus Crit, and all skill CD reduces by 1 turn when attacking from a [Highland] position.

[Jump] Buff: Triples the character's jump power and allows them to traverse over gaps.

[Assisting Cover] Buff: Guards allies within the action range by swapping positions and taking DMG from single-target attacks targeted them.

[Highland] Position of elevation when the character is 2 or more tiles higher than that of the opponent.

Basic attack: Curved Shot

(Normal attack) Fires a [Curved Shot] which deals 85% P.DMG.

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

range

2-3

vertical reach

↓8-↑6

cost

0

cooldown

0

Innate skill: Cloud-Piercing Arrow

(Physical Damage) Single-target attack. Deals 140% DMG with [Curved Shot].

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

range

1-4

vertical reach

↓8-↑6

cost

3

cooldown

0

Skill: Guerrilla

(Passive) ATK increases by 5%. After attacking, move again by 2 tiles. CD: 2 turns.

cost

0

cooldown

3

Skill: Aim

(Passive) [Instant] Gains [▲Crit 2] and [Ignore Dodge] for 1 turn.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[▲Crit 2] Buff: Increases Crit by 30%

[Ignore Dodge] Buff: Bypasses the enemy's ability to dodge.

cost

0

cooldown

3

Skill: Arrow of Aeolus

(Physical Damage) Single-target attack. LilyWill deals 60% P.DMG with [Curved Shot]. She deals M.DMG equal to 40% of her P.ATK to all enemies within 1 tile around the target, inflicting 3 stacks of [Infection] if DMG is dealt.

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

[Infection] Debuff: Character loses a certain amount of HP after each turn. More stacks deal higher DMG, stacking up to 9 times. Stacks halve after taking effect.

range

2-3

vertical reach

↓8-↑6

cost

2

cooldown

3

Skill: Windwalking

(Passive) Increases Crit DMG by 10%. The maximum range of ranged skills increases by 1 tile.

Reaction: Gale Footwork

(Reaction) When attacked by a melee attack from front or side, the character can interrupt the enemy's action, dealing 50% P.DMG and teleporting to the back of the closest ally within 3 tiles. Effect CD: 4 turns.

Reaction: Survival Master

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and environmental DMG taken is decreased by 70%.

Skill: Shooting Stars

(Physical Damage) Deals 75% AoE P.DMG to all enemies within a 2-tile radius of the target and inflicts [▼P.DEF 2] for 2 turns.

[▼P.DEF 2] Debuff: Decreases P.DEF by 40%.

range

1-3

vertical reach

↓8-↑8

cost

2

cooldown

4

Skill: Resonance of Blood

(Leader's Aura) For all "Vlder" allies in battle, increases ATK by 10%, DEF by 20% and movement by 1 tile.

Basic Attack: Infectious Attack

(Normal Attack) Fires a [Curved Shot] which deals 85% P.DMG and inflicts 1 stack of [Infection] on the target.

[Curved Shot] A projectile fired at a curved trajectory which ignores the effects of some obstacles.

[Infection] Debuff: Character loses a certain amount of HP after each turn. More stacks deal higher DMG, stacking up to 9 times. Stacks halve after taking effect.

range

2-3

vertical reach

↓8-↑6

cost

0

cooldown

0

Basic Attack: Gale Shooting

(Normal Attack) Single-target attack. Lilywill deals 120% P.DMG.

range

2-3

vertical reach

↓5-↑3

cost

0

cooldown

0

Skill: Arrow of Aeolus - Gale Break

(Physical Damage) Single-target attack. LilyWill deals 150% P.DMG, inflicts 2 stacks of [Infection], which immediately triggers the infection effect. Before attacking, she gains [Highland] advantage.

[Infection] Debuff: Character loses a certain amount of HP after each turn. More stacks deal higher DMG, stacking up to 9 times. Stacks halve after taking effect.

[Highland] Position of elevation when the character is 2 or more tiles higher than that of the opponent.

range

2-4

vertical reach

↓8-↑8

cost

3

cooldown

4

Skill: Marksman

(Passive) All skills ignore [Obstinate]. Increases ATK by 12% and inflicts [🚫Assist] on the target after the attack.

[Obstinate] State: Attacks the target, but the attack path is blocked by the enemy or item in front of the target.

[🚫Assist] Debuff - Control - Disruption: Unable to perform assist, including assisting cover, attack, healing and revenge.