Nergal skills & ascensions |
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Passive |
Skill name
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Attack | ||||||||
Innate Skill | ||||||||
Skill lv.1 | ||||||||
Skill lv.3 | ||||||||
Reaction lv.5 | ||||||||
Skill lv.7 | ||||||||
Attack lv.9 | ||||||||
Skill lv.11 |
limit break
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Nergal possesses [Block]. At the end of the turn, he gains [Shield Charge]. After performing a block, he gains [Bayonet Charge].
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Nergal possesses [Block]. At the end of the turn, he gains [Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge].
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Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge].
✦✦✦✦✧
Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge], up to 2 stacks.
✦✦✦✦✦
Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge], up to 2 stacks. The first block of each turn decreases the CD of all skills by 1 turn.
[Block] Buff: 50% chance to face the enemy whne taking P.DMG from the front or side, decreasing DMG taken by 20%.
[Shield Charge] Buff: Increases block chance to 100%. When performing a block, reduces DMG taken by an additional 10% for each stack. Removes 1 stack after receiving a physical single-target attack.
[Powerful Shield Charge] Buff: Increases block chance to 100%. When performing a block, reduces DMG taken by an additional 15% for each stack, up to 2 stacks. Removes 1 stack after receiving a physical single-target attack.
[Bayonet Charge] Increases ATK by 10%, with the effect doubled against targets with [The Hanged Men's Mark]. Actively attacking removes all stacks.
(Normal attack) Deals 100% physical DMG.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Physical DMG) Single-target attack. Deals 30% DMG. Then, performs pursuit and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles.
range
1-1vertical reach
↓2-↑2cost
3cooldown
0(Support) [Instant] Nergal swaps positions with a targeted ally, granting both of them [Physical Shield] with value equal to 50% of his P.ATK. Nergal takes physical attacks for all allies within 1 tile. All effects last for 2 turns.
[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.
[Physical Shield] Shield: Blocks additional P.DMG.
range
1-3vertical reach
↓8-↑8cost
2cooldown
2(Physical Damage) Single-target attack. Deals 130% DMG and inflicts [▼SPD 2] for 2 turns.
[▼SPD 2] Debuff: Decreases SPD by 100.
range
1-1vertical reach
↓2-↑2cost
0cooldown
3(Debuff) [Instant] Nergal inflicts [The Hanged Men's Mark], [▼ATK 2], and [Vulnerable 2] on all enemies in a straight line of 5 tiles in the target direction. The effects last for 2 turns.
[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.
[The Hanged Men's Mark] State: Being attacked by certain skills will cause the character to receive additional effects from the attack.
[▼ATK 2] Debuff: Decreases P.ATK and M.ATK by 20%.
[Vulnerable 2] Debuff: Increases DMG taken by 20%.
range
1-5vertical reach
↓2-↑2cost
0cooldown
4(Passive) At the start of the turn, if the character is not within the enemy's threat range, gains [Bayonet Charge]. When [Bayonet Charge] is active and the character lands a single-target attack on enemies with [The Hanged Men's Mark], increases DMG by 30% and gains 30% [Life Steal]
[Bayonet Charge] buff, attack increased by 15%, all stacks removed after dealing damage.
(Reaction) When the character is [Dying], dodges all single-target attacks for 1 turn. At the start of the turn, recovers 50% HP. CD: 7 turns.
(Reaction) When hit by an active attack from the front or side, performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.
(Leader Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20% and Crit by 15%.
(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, gains [Offensive Stance] for 2 turns.
[Offensive Stance] Buff: Boosts P.ATK by 40% of character's P.DEF. However, increases DMG taken by 8%.
range
1-1vertical reach
↓2-↑2cost
3cooldown
2(Normal Attack) Deals 100% P.DMG and inflicts [🚫Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
[🚫Active Skills] Debuff - Control - Disruption: Unable to cast any active skills, aside from basic attacks.
[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Normal Attack) Deals 100% P.DMG and increases Crit DMG by 15%.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Support) Performs [Alert] on a 1-tile radius around the character, dealing 70% DMG and interrupting actions once an enemy enters this area. Can be activated up to 2 times per round.
[Alert] Buff: Guards a certain area, casting skills at enemies that move into range.
(Physical Damage) Single-target attack. Nergal deals 110% DMG and knocks the target back by 4 tiles. Then, he deals 50% AoE DMG to all enemies within a 3x3 area in the target direction, and inflicts [▼SPD 1] for 1 turn.
[▼SPD 1] Debuff: Decreases SPD by 50.
range
1-1vertical reach
↓2-↑2cost
3cooldown
5