Nergal skills & ascensions

Passive
Skill name
Attack
Innate Skill
Skill lv.1
Skill lv.3
Reaction lv.5
Skill lv.7
Attack lv.9
Skill lv.11

Passive skill: Luxite Gaunlet

limit break

✦✧✧✧✧

Nergal possesses [Block]. At the end of the turn, he gains [Shield Charge]. After performing a block, he gains [Bayonet Charge].

✦✦✧✧✧

Nergal possesses [Block]. At the end of the turn, he gains [Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge].

✦✦✦✧✧

Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge].

✦✦✦✦✧

Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge], up to 2 stacks.

✦✦✦✦✦

Nergal possesses [Block]. At the end of the turn, he gains [Powerful Shield Charge], up to 2 stacks. After performing a block, he gains [Bayonet Charge], up to 2 stacks. The first block of each turn decreases the CD of all skills by 1 turn.

[Block] Buff: 50% chance to face the enemy whne taking P.DMG from the front or side, decreasing DMG taken by 20%.

[Shield Charge] Buff: Increases block chance to 100%. When performing a block, reduces DMG taken by an additional 10% for each stack. Removes 1 stack after receiving a physical single-target attack.

[Powerful Shield Charge] Buff: Increases block chance to 100%. When performing a block, reduces DMG taken by an additional 15% for each stack, up to 2 stacks. Removes 1 stack after receiving a physical single-target attack.

[Bayonet Charge] Increases ATK by 10%, with the effect doubled against targets with [The Hanged Men's Mark]. Actively attacking removes all stacks.

Basic attack: Slash

(Normal attack) Deals 100% physical DMG.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Innate skill: Knockback Combo

(Physical DMG) Single-target attack. Deals 30% DMG. Then, performs pursuit and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles.

range

1-1

vertical reach

↓2-↑2

cost

3

cooldown

0

Skill: Fast Cover

(Support) [Instant] Nergal swaps positions with a targeted ally, granting both of them [Physical Shield] with value equal to 50% of his P.ATK. Nergal takes physical attacks for all allies within 1 tile. All effects last for 2 turns.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[Physical Shield] Shield: Blocks additional P.DMG.

range

1-3

vertical reach

↓8-↑8

cost

2

cooldown

2

Skill: Crippling Blow

(Physical Damage) Single-target attack. Deals 130% DMG and inflicts [▼SPD 2] for 2 turns.

[▼SPD 2] Debuff: Decreases SPD by 100.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

3

Skill: Mark Illumination

(Debuff) [Instant] Nergal inflicts [The Hanged Men's Mark], [▼ATK 2], and [Vulnerable 2] on all enemies in a straight line of 5 tiles in the target direction. The effects last for 2 turns.

[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.

[The Hanged Men's Mark] State: Being attacked by certain skills will cause the character to receive additional effects from the attack.

[▼ATK 2] Debuff: Decreases P.ATK and M.ATK by 20%.

[Vulnerable 2] Debuff: Increases DMG taken by 20%.

range

1-5

vertical reach

↓2-↑2

cost

0

cooldown

4

Skill: Charged Bayonet

(Passive) At the start of the turn, if the character is not within the enemy's threat range, gains [Bayonet Charge]. When [Bayonet Charge] is active and the character lands a single-target attack on enemies with [The Hanged Men's Mark], increases DMG by 30% and gains 30% [Life Steal]

[Bayonet Charge] buff, attack increased by 15%, all stacks removed after dealing damage.

Reaction: Critical Moment

(Reaction) When the character is [Dying], dodges all single-target attacks for 1 turn. At the start of the turn, recovers 50% HP. CD: 7 turns.

Reaction: Counterattack

(Reaction) When hit by an active attack from the front or side, performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.

[Strike Back] State: Strikes back with basic attacks or skills when taking single-target attacks from enemies within the attack range, dealing certain DMG.

Skill: Alacrity

(Leader Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20% and Crit by 15%.

Skill: Burning Bridges

(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, gains [Offensive Stance] for 2 turns.

[Offensive Stance] Buff: Boosts P.ATK by 40% of character's P.DEF. However, increases DMG taken by 8%.

range

1-1

vertical reach

↓2-↑2

cost

3

cooldown

2

Basic Attack: Silence

(Normal Attack) Deals 100% P.DMG and inflicts [🚫Active Skills] on [Injured] targets before attacking, lasting for 2 turns.

[🚫Active Skills] Debuff - Control - Disruption: Unable to cast any active skills, aside from basic attacks.

[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Basic Attack: Fatal Strike

(Normal Attack) Deals 100% P.DMG and increases Crit DMG by 15%.

range

1-1

vertical reach

↓2-↑2

cost

0

cooldown

0

Skill: Absolute Domain

(Support) Performs [Alert] on a 1-tile radius around the character, dealing 70% DMG and interrupting actions once an enemy enters this area. Can be activated up to 2 times per round.

[Alert] Buff: Guards a certain area, casting skills at enemies that move into range.

Skill: Close Quarter Release

(Physical Damage) Single-target attack. Nergal deals 110% DMG and knocks the target back by 4 tiles. Then, he deals 50% AoE DMG to all enemies within a 3x3 area in the target direction, and inflicts [▼SPD 1] for 1 turn.

[▼SPD 1] Debuff: Decreases SPD by 50.

range

1-1

vertical reach

↓2-↑2

cost

3

cooldown

5