Nonowill skills & ascensions |
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Passive |
Skill name
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Attack | ||||||||
Innate Skill | ||||||||
Skill lv.1 | ||||||||
Skill lv.3 | ||||||||
Reaction lv.5 | ||||||||
Skill lv.7 | ||||||||
Attack lv.9 | ||||||||
Skill lv.11 |
limit break
✦✧✧✧✧
NonoWill possesses [Jump] and she gains 6% bonus attack. She also gains [Veil] at the start of the round. Effect CD: 3 turns.
✦✦✧✧✧
NonoWill possesses [Jump] and she gains 8% bonus attack. She also gains [Veil] at the start of the round. Effect CD: 3 turns.
✦✦✦✧✧
NonoWill possesses [Jump] and she gains 10% bonus attack. She also gains [Veil] at the start of the round. Effect CD: 2 turns.
✦✦✦✦✧
NonoWill possesses [Jump] and she gains 12% bonus attack. She also gains [Veil] at the start of the round. Effect CD: 2 turns.
✦✦✦✦✦
NonoWill possesses [Jump] and she gains 15% bonus attack. She also gains [Veil] at the start of the round. Effect CD: 1 turns.
[Jump] Buff: Triples the character's jump power and allows them to traverse over gaps.
[Veil] Buff: Decreases AoE damage taken by 99% and disappears after being attacked by AoE attack. This effect cannot be dispelled or immunized.
(Normal attack) Causes 50% physical damage twice.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Physical Damage) NonoWill performs 3 consecutive attacks against all enemies within 2 tiles around herself, each dealing 30% P.DMG.
range
1-2vertical reach
↓2-↑2cost
3cooldown
0(Physical Damage) Single-target attack. Deals 70% DMG and inflicts 3 stacks of [Infection].
[Infection] Debuff: Character loses a certain amount of HP after each turn. More stacks deal higher DMG, stacking up to 9 times. Stacks halve after taking effect.
(Passive) After initiating an active attack, the character can move again. The distance depends on the remaining movement.
(Support) [Instant]. NonoWill gains [Dodge] and inflicts [Vulnerable 3], which lasts for 2 turns on all enemies within 2 tiles around herself.
[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.
[Dodge] Buff: Dodge one direct single-target attack from an enemy.
[Vulnerable 3] Debuff: Increases DMG taken by 30%.
range
1-2vertical reach
↓2-↑2cost
1cooldown
3(Support) [Instant]. NonoWill gains [▲Move 2] in this turn. If she is within any enemy's threat range at the end of the turn, return to the location where she was at the start of the turn.
[Instant] After casting this skill, the character can inherit their remaining mobility and continue their action.
[▲Move 2] Buff: Increases the distance the character can move by 2 tiles.
cost
1cooldown
3(Reaction) When hit by an active Magical Attack, the DMG taken is decreased by 15%.
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG.
(Passive) After attacking, inflicts 1 stack of [Infection] on the target. When actively using class skill to hit targets with 5 or more stacks of [Infection], inflicts [Sleep] after attacking. The effect lasts for 1 turn.
[Infection] Debuff: Character loses a certain amount of HP after each turn. More stacks deal higher DMG, stacking up to 9 times. Stacks halve after taking effect.
[Sleep] Debuff - Bound: Cannot take any action. Removed when taking any DMG.
(Leader's Aura) For all "Aggression" allies in battle, increases ATK by 10%, DEF by 20% and skill DMG by 10%.
(Normal Attack) Deals 50% P.DMG 2 times and dispels 2 buffs on the target.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Normal Attack) Single-target attack. NonoWill performs 3 consecutive attacks, each dealing 35% P.DMG.
range
1-1vertical reach
↓2-↑2cost
0cooldown
0(Support) NonoWill gains the Celestial Song aura. Effect: Grants all allies within 5 tiles [Regeneration 2] and [🚫Immune to Attribute Debuff] and inflicts [🚫Active Skill] on all enemies within 3 tiles. The aura last for 2 turns and cannot be dispelled or immunized.
[Regeneration 2] Buff: Recovers HP by 20% at the end of the turn.
[🚫Immune to Attribute Debuff] Buff: Immune to attribute debuffs, including: ▼ATK, ▼P.DEF, ▼M.DEF, ▼Crit, ▼Crit DMG, ▼DMG, Vulnerable, ▼SPD, ▼Healing, 🚫Healing, 🚫Healing, 🚫Attribute gain and other debuff effects.
[🚫Active Skill] Debuff - Control - Disruption: Unable to cast any active skills aside from basic attacks.
cost
4cooldown
3(Physical Damage) Single-target attack. Deals 150% P.DMG. When the target is [Injured], increases Crit and Crit DMG by an additional 15% and ignores [Assisting Cover].
[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.
[Assisting Cover] Buff: Guards allies within the action range by swapping positions and taking DMG from single-target attacks.