Samantha skills & ascensions |
||||||||
Passive |
Skill name
|
|||||||
Attack | ||||||||
Innate Skill | ||||||||
Skill lv.1 | ||||||||
Skill lv.3 | ||||||||
Reaction lv.5 | ||||||||
Skill lv.7 | ||||||||
Attack lv.9 | ||||||||
Skill lv.11 |
limit break
✦✧✧✧✧
The healing received by all other allies within 3 tiles around Samantha increases by 10%. If an ally is [Injured] after being attacked, she consumes 1 NRG to heal them for 40% of her M.ATK. The effect can be triggered up to 2 times per round.
✦✦✧✧✧
The healing received by all other allies within 3 tiles around Samantha increases by 20%. If an ally is [Injured] after being attacked, she consumes 1 NRG to heal them for 40% of her M.ATK. The effect can be triggered up to 3 times per round.
✦✦✦✧✧
Increased stats, same effect. The healing received by all other allies within 3 tiles around Samantha increases by 20%. If an ally is [Injured] after being attacked, she consumes 1 NRG to heal them for 40% of her M.ATK. The effect can be triggered up to 3 times per round.
✦✦✦✦✧
The healing received by all other allies within 3 tiles around Samantha increases by 30%. If an ally is [Injured] after being attacked, she consumes 1 NRG to heal them for 40% of her M.ATK. The effect can be triggered up to 3 times per round.
✦✦✦✦✦
The healing received by all other allies within 3 tiles around Samantha increases by 30%. If an ally is [Injured] after being attacked, she consumes 1 NRG to heal them for 50% of her M.ATK.
[Injured] State: Activates when HP is below 70%. Reduces DMG dealt by 20% and increases DMG taken by 20%.
(Normal attack) Deals 80% M.DMG.
range
1-2vertical reach
↓5-↑3cost
0cooldown
0(Healing) Heals the target by 75% of M.ATK.
range
0-3vertical reach
↓8-↑8cost
0cooldown
0(Passive) At the end of the turn, recovers an additional 1 NRG. If NRG is less than 1, recovers another 1 NRG.
(Magic Damage) Single-target attack. Deals 140% M.DMG. After attacking, heals the ally with the lowest HP percentage in battle for 50% of the character's M.ATK.
range
1-2vertical reach
↓5-↑3cost
3cooldown
0(Healing) Samantha heals all allies within 2 tiles around the target for 40% of her M.ATK. The central target receives an additional 40% of healing. After being healed, all targets gain [▲DMG 1] and [▲P.DEF 1] for 2 turns.
[▲DMG 1] Buff: Increases DMG by 10%.
[▲P.DEF 1] Buff: Increases P.DEF by 20%.
range
0-2vertical reach
↓8-↑8cost
1cooldown
2(Magic Damage) Deals 70% M.DMG to all enemies in a straight line within 5 tiles in the target direction and inflicts [🚫Active Skill] for 2 turns. Recovers 2 NRG for every 1 enemy hit by the skill.
[🚫Active Skill] Debuff - Control - Disruption: Unable to cast any of active skills aside from basic attacks.
range
1-5vertical reach
↓8-↑8cost
0cooldown
4(Reaction) Gains [Resolve] if the character has 3 NRG. When [Resolve] is triggered, consumes 3 NRG to heal the character's HP to 70%. Can be activated up to 2 times per battle.
[Resolve] Buff: Character returns to the battle after being defeated. HP is set 1 upon revival. This effect can only be activated once per battle.
(Reaction) When hit by an active AoE attack, the DMG taken is decreased by 30%.
(Leader's Aura) For all "Papal States" allies in battle, increases ATK by 10% and DEF by 20%.
(Magic Damage) Samantha deals 30% DMG to all enemies within 5 tiles around herself. Additioanlly dispels 3 buffs from enemies and 3 debuffs from allies.
range
1-5vertical reach
↓2-↑2cost
1cooldown
3(Normal Attack) Deals 80% M.DMG and additionally recovers 1 NRG.
range
1-2vertical reach
↓5-↑3cost
0cooldown
0(Normal Attack) Deals 80% M.DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
range
1-2vertical reach
↓5-↑3cost
0cooldown
0(Support) Samantha grants all allies within 5 tiles around herself . and . for 2 turns. She gains ., expanding the effect range her trait to 5 tiles and canceling the NRG consumption when triggering, lasting for 1 turn.
[DMG Reduction 3] Buff: Decreases DMG taken by 30%.
[▲Healing 3] Buff: Increases healing received by 45%.
[Regenerate - Extra] Skill: Heals the ally with the lowest HP with 50% of M.ATK within 3 tiles at the end of the turn.
range
1-5vertical reach
↓2-↑2cost
3cooldown
5(Passive) The character gains 15% bonus ATK and 30% bonus DEF while not affected by any debuff and affected by at least 3 buffs.